Piatra Spiritului Dragon Onyx: Diferență între versiuni

[versiune verificată][versiune verificată]
(Piatra Spiritului Dragon Onyx)
(Cut Dragon Onyx Soul Stone)
Linia 137: Linia 137:
 
</table>
 
</table>
  
===Cut Dragon Onyx Soul Stone===
+
===Piatra Spiritului Dragon Onyx Tăiată===
<div style="width: 370px; border: 1px solid #88283a; border-top-left-radius: 10px; border-top-right-radius: 10px; box-shadow:2px 2px 5px #000000; background: #88283a; color: #f0d9a2; font-weight: bold; padding: 5px;">Cut Dragon Onyx {{Ti2|Cut Dragon Onyx (Matt)}} {{Ti2|Cut Dragon Onyx (Clear)}} {{Ti2|Cut Dragon Onyx (Flawless)}} {{Ti2|Cut Dragon Onyx (Brilliant)}} {{Ti2|Cut Dragon Onyx (Excellent)}}</div>
+
<div style="width: 370px; border: 1px solid #88283a; border-top-left-radius: 10px; border-top-right-radius: 10px; box-shadow:2px 2px 5px #000000; background: #88283a; color: #f0d9a2; font-weight: bold; padding: 5px;">Onyx Dragon Tăiat {{Ti2|Onyx Dragon Tăiat (Opac)}} {{Ti2|Onyx Dragon Tăiat (Clar)}} {{Ti2|Onyx Dragon Tăiat (Perfect)}} {{Ti2|Onyx Dragon Tăiat (Strălucitor)}} {{Ti2|Onyx Dragon Tăiat (Excelent)}}</div>
 
<table cellspacing="0" width="100%" style="border: 1px solid #88283a; background: #f1e5c9;">
 
<table cellspacing="0" width="100%" style="border: 1px solid #88283a; background: #f1e5c9;">
 
<tr>
 
<tr>
Linia 149: Linia 149:
 
</tr>
 
</tr>
 
<tr>
 
<tr>
<td align="center"><div align="center" style="width: 120px; border: 1px solid #35215f; border-top-left-radius: 10px; border-top-right-radius: 10px; border-bottom-left-radius: 10px; border-bottom-right-radius: 10px; box-shadow:2px 2px 5px #000000; background: #35215f; color: #dadada; font-weight: bold; padding: 5px;">Clarity</div></td><td align="center"><div align="center" style="width: 80px; border: 1px solid #35215f; border-top-left-radius: 10px; border-top-right-radius: 10px; border-bottom-left-radius: 10px; border-bottom-right-radius: 10px; box-shadow:2px 2px 5px #000000; background: #35215f; color: #dadada; font-weight: bold; padding: 5px;">Level</div></td><td align="center"><div align="center" style="width: 100px; border: 1px solid #35215f; border-top-left-radius: 10px; border-top-right-radius: 10px; border-bottom-left-radius: 10px; border-bottom-right-radius: 10px; box-shadow:2px 2px 5px #000000; background: #35215f; color: #dadada; font-weight: bold; padding: 5px;">Bonus 1</div></td><td align="center"><div align="center" style="width: 120px; border: 1px solid #35215f; border-top-left-radius: 10px; border-top-right-radius: 10px; border-bottom-left-radius: 10px; border-bottom-right-radius: 10px; box-shadow:2px 2px 5px #000000; background: #35215f; color: #dadada; font-weight: bold; padding: 5px;">Extra Bonus</div></td>
+
<td align="center"><div align="center" style="width: 120px; border: 1px solid #35215f; border-top-left-radius: 10px; border-top-right-radius: 10px; border-bottom-left-radius: 10px; border-bottom-right-radius: 10px; box-shadow:2px 2px 5px #000000; background: #35215f; color: #dadada; font-weight: bold; padding: 5px;">Claritate</div></td><td align="center"><div align="center" style="width: 80px; border: 1px solid #35215f; border-top-left-radius: 10px; border-top-right-radius: 10px; border-bottom-left-radius: 10px; border-bottom-right-radius: 10px; box-shadow:2px 2px 5px #000000; background: #35215f; color: #dadada; font-weight: bold; padding: 5px;">Nivel</div></td><td align="center"><div align="center" style="width: 100px; border: 1px solid #35215f; border-top-left-radius: 10px; border-top-right-radius: 10px; border-bottom-left-radius: 10px; border-bottom-right-radius: 10px; box-shadow:2px 2px 5px #000000; background: #35215f; color: #dadada; font-weight: bold; padding: 5px;">Bonus 1</div></td><td align="center"><div align="center" style="width: 120px; border: 1px solid #35215f; border-top-left-radius: 10px; border-top-right-radius: 10px; border-bottom-left-radius: 10px; border-bottom-right-radius: 10px; box-shadow:2px 2px 5px #000000; background: #35215f; color: #dadada; font-weight: bold; padding: 5px;">Alte bonusuri</div></td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
Linia 155: Linia 155:
 
</tr>
 
</tr>
 
<tr>
 
<tr>
<td rowspan="7" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Cut Dragon Onyx (Matt)}}<br>Matt</div></td>
+
<td rowspan="7" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Onyx Dragon Tăiat (Opac)}}<br>Opac</div></td>
 
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">VIT+1</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Chance to avoid Arrows 1% or<br>Resistance against piercing hits 1% or<br>Resistance against critical hits 1% or<br>1% Chance to reflect close combat hits</b></td>
 
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">VIT+1</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Chance to avoid Arrows 1% or<br>Resistance against piercing hits 1% or<br>Resistance against critical hits 1% or<br>1% Chance to reflect close combat hits</b></td>
 
</tr>
 
</tr>
Linia 180: Linia 180:
 
</tr>
 
</tr>
 
<tr>
 
<tr>
<td rowspan="7" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Cut Dragon Onyx (Clear)}}<br>Clear</div></td>
+
<td rowspan="7" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Onyx Dragon Tăiat (Clar)}}<br>Clar</div></td>
 
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">VIT+1</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Chance to avoid Arrows 1% or<br>Resistance against piercing hits 1% or<br>Resistance against critical hits 1% or<br>1% Chance to reflect close combat hits</b></td>
 
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">VIT+1</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Chance to avoid Arrows 1% or<br>Resistance against piercing hits 1% or<br>Resistance against critical hits 1% or<br>1% Chance to reflect close combat hits</b></td>
 
</tr>
 
</tr>
Linia 205: Linia 205:
 
</tr>
 
</tr>
 
<tr>
 
<tr>
<td rowspan="7" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Cut Dragon Onyx (Flawless)}}<br>Flawless</div></td>
+
<td rowspan="7" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Onyx Dragon Tăiat (Perfect)}}<br>Perfect</div></td>
 
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">VIT+1</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Chance to avoid Arrows 1% or<br>Resistance against piercing hits 1% or<br>Resistance against critical hits 1% or<br>1% Chance to reflect close combat hits</b></td>
 
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">VIT+1</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Chance to avoid Arrows 1% or<br>Resistance against piercing hits 1% or<br>Resistance against critical hits 1% or<br>1% Chance to reflect close combat hits</b></td>
 
</tr>
 
</tr>
Linia 230: Linia 230:
 
</tr>
 
</tr>
 
<tr>
 
<tr>
<td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Cut Dragon Onyx (Brilliant)}}<br>Brilliant</div></td>
+
<td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Onyx Dragon Tăiat (Strălucitor)}}<br>Strălucitor</div></td>
 
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">VIT+1</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Chance to avoid Arrows 1% or<br>Resistance against piercing hits 1% or<br>Resistance against critical hits 1% or<br>1% Chance to reflect close combat hits</b></td>
 
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">VIT+1</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Chance to avoid Arrows 1% or<br>Resistance against piercing hits 1% or<br>Resistance against critical hits 1% or<br>1% Chance to reflect close combat hits</b></td>
 
</tr>
 
</tr>
Linia 261: Linia 261:
 
</tr>
 
</tr>
 
<tr>
 
<tr>
<td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Cut Dragon Onyx (Excellent)}}<br>Excellent</div>
+
<td rowspan="9" align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:110px;height:110px;border-radius:55px;font-size:20px;color:#f0d9a2;line-height:55px;text-align:center;background:#88283a;box-shadow:2px 2px 5px #000000;">{{Ti2|Onyx Dragon Tăiat (Excelent)}}<br>Excelent</div>
 
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">VIT+1</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Chance to avoid Arrows 1% or<br>Resistance against piercing hits 1% or<br>Resistance against critical hits 1% or<br>1% Chance to reflect close combat hits</b></td>
 
<td align="center" style="border-left: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="width:50px;height:50px;border-radius:25px;font-size:20px;color:#dadada;line-height:50px;text-align:center;background:#35215f;box-shadow:2px 2px 5px #000000;">+0</div></td><td align="center" style="color: #88283a; font-size: 20px; font-weight: bold;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;">VIT+1</td><td style="border-right: 1px dashed #88283a;border-top: 1px dashed #88283a;border-Bottom: 1px dashed #88283a;"><div style="color: #88283a; font-size: 15px; font-weight: bold;">0 to 1 Bonus from</div><b>Chance to avoid Arrows 1% or<br>Resistance against piercing hits 1% or<br>Resistance against critical hits 1% or<br>1% Chance to reflect close combat hits</b></td>
 
</tr>
 
</tr>

Versiunea de la data 5 mai 2015 09:42

Piatra Spiritului Dragon Onyx

Onyx Dragon Brut
Background.png
Onyx Dragon Brut (Opac).png
Background.png
Onyx Dragon Brut (Clar).png
Background.png
Onyx Dragon Brut (Perfect).png
Background.png
Onyx Dragon Brut (Strălucitor).png
Background.png
Onyx Dragon Brut (Excelent).png
Claritate
Nivel
Bonus 1
Alte bonusuri
Background.png
Onyx Dragon Brut (Opac).png

Opac
+0
VIT+1
Fără alte bonusuri
+1
VIT+1
Fără alte bonusuri
+2
VIT+1
Fără alte bonusuri
Background.png
Onyx Dragon Brut (Clar).png

Clar
+0
VIT+1
Fără alte bonusuri
+1
VIT+1
Fără alte bonusuri
+2
VIT+1
Fără alte bonusuri
Background.png
Onyx Dragon Brut (Perfect).png

Perfect
+0
VIT+1
Fără alte bonusuri
+1
VIT+1
Fără alte bonusuri
+2
VIT+1
Fără alte bonusuri
+3
VIT+1
Fără alte bonusuri
Background.png
Onyx Dragon Brut (Strălucitor).png

Strălucitor
+0
VIT+1
Fără alte bonusuri
+1
VIT+1
Fără alte bonusuri
+2
VIT+1
Fără alte bonusuri
+3
VIT+1
Fără alte bonusuri
Background.png
Onyx Dragon Brut (Excelent).png

Excelent
+0
VIT+1
Fără alte bonusuri
+1
VIT+1
Fără alte bonusuri
+2
VIT+1
Fără alte bonusuri
+3
VIT+1
Fără alte bonusuri
+4
VIT+1
Fără alte bonusuri

Piatra Spiritului Dragon Onyx Tăiată

Onyx Dragon Tăiat
Background.png
Onyx Dragon Tăiat (Opac).png
Background.png
Onyx Dragon Tăiat (Clar).png
Background.png
Onyx Dragon Tăiat (Perfect).png
Background.png
Onyx Dragon Tăiat (Strălucitor).png
Background.png
Onyx Dragon Tăiat (Excelent).png
Claritate
Nivel
Bonus 1
Alte bonusuri
Background.png
Onyx Dragon Tăiat (Opac).png

Opac
+0
VIT+1
0 to 1 Bonus from
Chance to avoid Arrows 1% or
Resistance against piercing hits 1% or
Resistance against critical hits 1% or
1% Chance to reflect close combat hits
+1
VIT+1
0 to 1 Bonus from
Chance to avoid Arrows 1% or
Resistance against piercing hits 1% or
Resistance against critical hits 1% or
1% Chance to reflect close combat hits
+2
VIT+1
0 to 1 Bonus from
Chance to avoid Arrows 1% or
Resistance against piercing hits 1% or
Resistance against critical hits 1% or
1% Chance to reflect close combat hits
+3
VIT+1
0 to 1 Bonus from
Chance to avoid Arrows 1% or
Resistance against piercing hits 1% or
Resistance against critical hits 1% or
1% Chance to reflect close combat hits
Background.png
Onyx Dragon Tăiat (Clar).png

Clar
+0
VIT+1
0 to 1 Bonus from
Chance to avoid Arrows 1% or
Resistance against piercing hits 1% or
Resistance against critical hits 1% or
1% Chance to reflect close combat hits
+1
VIT+1
0 to 1 Bonus from
Chance to avoid Arrows 1% or
Resistance against piercing hits 1% or
Resistance against critical hits 1% or
1% Chance to reflect close combat hits
+2
VIT+1
0 to 1 Bonus from
Chance to avoid Arrows 1% or
Resistance against piercing hits 1% or
Resistance against critical hits 1% or
1% Chance to reflect close combat hits
+3
VIT+1
0 to 1 Bonus from
Chance to avoid Arrows 1% or
Resistance against piercing hits 1% or
Resistance against critical hits 1% or
1% Chance to reflect close combat hits
Background.png
Onyx Dragon Tăiat (Perfect).png

Perfect
+0
VIT+1
0 to 1 Bonus from
Chance to avoid Arrows 1% or
Resistance against piercing hits 1% or
Resistance against critical hits 1% or
1% Chance to reflect close combat hits
+1
VIT+1
0 to 1 Bonus from
Chance to avoid Arrows 1% or
Resistance against piercing hits 1% or
Resistance against critical hits 1% or
1% Chance to reflect close combat hits
+2
VIT+1
0 to 1 Bonus from
Chance to avoid Arrows 1% or
Resistance against piercing hits 1% or
Resistance against critical hits 1% or
1% Chance to reflect close combat hits
+3
VIT+1
0 to 1 Bonus from
Chance to avoid Arrows 1% or
Resistance against piercing hits 1% or
Resistance against critical hits 1% or
1% Chance to reflect close combat hits
Background.png
Onyx Dragon Tăiat (Strălucitor).png

Strălucitor
+0
VIT+1
0 to 1 Bonus from
Chance to avoid Arrows 1% or
Resistance against piercing hits 1% or
Resistance against critical hits 1% or
1% Chance to reflect close combat hits
+1
VIT+1
0 to 1 Bonus from
Chance to avoid Arrows 1% or
Resistance against piercing hits 1% or
Resistance against critical hits 1% or
1% Chance to reflect close combat hits
+2
VIT+1
0 to 1 Bonus from
Chance to avoid Arrows 1% or
Resistance against piercing hits 1% or
Resistance against critical hits 1% or
1% Chance to reflect close combat hits
+3
VIT+2
0 to 1 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits
+4
VIT+2
0 to 1 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits
Background.png
Onyx Dragon Tăiat (Excelent).png

Excelent
+0
VIT+1
0 to 1 Bonus from
Chance to avoid Arrows 1% or
Resistance against piercing hits 1% or
Resistance against critical hits 1% or
1% Chance to reflect close combat hits
+1
VIT+1
0 to 1 Bonus from
Chance to avoid Arrows 1% or
Resistance against piercing hits 1% or
Resistance against critical hits 1% or
1% Chance to reflect close combat hits
+2
VIT+2
0 to 1 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits
+3
VIT+2
0 to 1 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits
+4
VIT+2
0 to 1 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits

Rare Dragon Onyx Soul Stone

Rare Dragon Onyx
Background.png
Onyx Dragon Rar (Opac).png
Clarity
Level
Bonus 1
Extra Bonus
Background.png
Onyx Dragon Rar (Opac).png

Matt
+0
VIT+1
0 to 2 Bonus from
Chance to avoid Arrows 1% or
Resistance against piercing hits 1% or
Resistance against critical hits 1% or
1% Chance to reflect close combat hits
+1
VIT+1
0 to 2 Bonus from
Chance to avoid Arrows 1% or
Resistance against piercing hits 1% or
Resistance against critical hits 1% or
1% Chance to reflect close combat hits
+2
VIT+1
0 to 2 Bonus from
Chance to avoid Arrows 1% or
Resistance against piercing hits 1% or
Resistance against critical hits 1% or
1% Chance to reflect close combat hits
+3
VIT+2
0 to 2 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits
+4
VIT+2
0 to 2 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits

Clear
+0
VIT+1
0 to 2 Bonus from
Chance to avoid Arrows 1% or
Resistance against piercing hits 1% or
Resistance against critical hits 1% or
1% Chance to reflect close combat hits
+1
VIT+1
0 to 2 Bonus from
Chance to avoid Arrows 1% or
Resistance against piercing hits 1% or
Resistance against critical hits 1% or
1% Chance to reflect close combat hits
+2
VIT+2
0 to 2 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits
+3
VIT+2
0 to 2 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits
+4
VIT+2
0 to 2 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits

Flawless
+0
VIT+1
0 to 2 Bonus from
Chance to avoid Arrows 1% or
Resistance against piercing hits 1% or
Resistance against critical hits 1% or
1% Chance to reflect close combat hits
+1
VIT+2
0 to 2 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits
+2
VIT+2
0 to 2 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits
+3
VIT+2
0 to 2 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits
+4
VIT+3
0 to 2 Bonus from
Chance to avoid Arrows 3% or
Resistance against piercing hits 3% or
Resistance against critical hits 3% or
3% Chance to reflect close combat hits

Brilliant
+0
VIT+2
0 to 2 Bonus from
Chance to avoid Arrows ??% or
Resistance against piercing hits ??% or
Resistance against critical hits ??% or
??% Chance to reflect close combat hits
+1
VIT+2
0 to 2 Bonus from
Chance to avoid Arrows 1% or
Resistance against piercing hits 1% or
Resistance against critical hits 1% or
1% Chance to reflect close combat hits
+2
VIT+2
0 to 2 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits
+3
VIT+3
0 to 2 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits
+4
VIT+3
0 to 2 Bonus from
Chance to avoid Arrows 3% or
Resistance against piercing hits 3% or
Resistance against critical hits 3% or
3% Chance to reflect close combat hits

Excellent
+0
VIT+2
0 to 2 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits
+1
VIT+2
0 to 2 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits
+2
VIT+3
0 to 2 Bonus from
Chance to avoid Arrows 3% or
Resistance against piercing hits 3% or
Resistance against critical hits 3% or
3% Chance to reflect close combat hits
+3
VIT+3
0 to 2 Bonus from
Chance to avoid Arrows 3% or
Resistance against piercing hits 3% or
Resistance against critical hits 3% or
3% Chance to reflect close combat hits
+4
VIT+4
0 to 2 Bonus from
Chance to avoid Arrows 4% or
Resistance against piercing hits 4% or
Resistance against critical hits 4% or
4% Chance to reflect close combat hits

Antique Dragon Onyx Soul Stone

Antique Dragon Onyx
Background.png
Onyx Dragon Antic (Opac).png
Clarity
Level
Bonus 1
Bonus 2
Extra Bonus
Background.png
Onyx Dragon Antic (Opac).png

Matt
+0
VIT+1Dark Resistance 1%
0 to 2 Bonus from
Chance to avoid Arrows 1% or
Resistance against piercing hits 1% or
Resistance against critical hits 1% or
1% Chance to reflect close combat hits
+1
VIT+2Dark Resistance 2%
0 to 2 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits
+2
VIT+2Dark Resistance 2%
0 to 2 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits
+3
VIT+2Dark Resistance 2%
0 to 2 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits
+4
VIT+2Dark Resistance 2%
0 to 2 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits

Clear
+0
VIT+2Dark Resistance 2%
0 to 2 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits
+1
VIT+2Dark Resistance 2%
0 to 2 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits
+2
VIT+2Dark Resistance 2%
0 to 2 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits
+3
VIT+2Dark Resistance 2%
0 to 2 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits
+4
VIT+3Dark Resistance 3%
0 to 2 Bonus from
Chance to avoid Arrows 3% or
Resistance against piercing hits 3% or
Resistance against critical hits 3% or
3% Chance to reflect close combat hits

Flawless
+0
VIT+2Dark Resistance 2%
0 to 2 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits
+1
VIT+2Dark Resistance 2%
0 to 2 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits
+2
VIT+2Dark Resistance 2%
0 to 2 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits
+3
VIT+3Dark Resistance 3%
0 to 2 Bonus from
Chance to avoid Arrows 3% or
Resistance against piercing hits 3% or
Resistance against critical hits 3% or
3% Chance to reflect close combat hits
+4
VIT+4Dark Resistance 4%
0 to 2 Bonus from
Chance to avoid Arrows 4% or
Resistance against piercing hits 4% or
Resistance against critical hits 4% or
4% Chance to reflect close combat hits

Brilliant
+0
VIT+2Dark Resistance 2%
0 to 2 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits
+1
VIT+2Dark Resistance 2%
0 to 2 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits
+2
VIT+3Dark Resistance 3%
0 to 2 Bonus from
Chance to avoid Arrows 3% or
Resistance against piercing hits 3% or
Resistance against critical hits 3% or
3% Chance to reflect close combat hits
+3
VIT+4Dark Resistance 4%
0 to 2 Bonus from
Chance to avoid Arrows 4% or
Resistance against piercing hits 4% or
Resistance against critical hits 4% or
4% Chance to reflect close combat hits
+4
VIT+4Dark Resistance 4%
0 to 2 Bonus from
Chance to avoid Arrows 4% or
Resistance against piercing hits 4% or
Resistance against critical hits 4% or
4% Chance to reflect close combat hits

Excellent
+0
VIT+2Dark Resistance 2%
0 to 2 Bonus from
Chance to avoid Arrows 2% or
Resistance against piercing hits 2% or
Resistance against critical hits 2% or
2% Chance to reflect close combat hits
+1
VIT+3Dark Resistance 3%
0 to 2 Bonus from
Chance to avoid Arrows 3% or
Resistance against piercing hits 3% or
Resistance against critical hits 3% or
3% Chance to reflect close combat hits
+2
VIT+4Dark Resistance 4%
0 to 2 Bonus from
Chance to avoid Arrows 4% or
Resistance against piercing hits 4% or
Resistance against critical hits 4% or
4% Chance to reflect close combat hits
+3
VIT+4Dark Resistance 4%
0 to 2 Bonus from
Chance to avoid Arrows 4% or
Resistance against piercing hits 4% or
Resistance against critical hits 4% or
4% Chance to reflect close combat hits
+4
VIT+4Dark Resistance 4%
0 to 2 Bonus from
Chance to avoid Arrows 4% or
Resistance against piercing hits 4% or
Resistance against critical hits 4% or
4% Chance to reflect close combat hits
+5
VIT+8Dark Resistance 8%
0 to 2 Bonus from
Chance to avoid Arrows 8% or
Resistance against piercing hits 8% or
Resistance against critical hits 8% or
8% Chance to reflect close combat hits

Legendary Dragon Onyx Soul Stone

Legendary Dragon Onyx
Background.png
Onyx Dragon Legendar (Opac).png
Background.png
Onyx Dragon Legendar (Excelent).png
Clarity
Level
Bonus 1
Bonus 2
Extra Bonus
Background.png
Onyx Dragon Legendar (Opac).png

Matt
+0
VIT+3Dark Resistance 3%
0 to 3 Bonus from
Chance to avoid Arrows 3% or
Resistance against piercing hits 3% or
Resistance against critical hits 3% or
3% Chance to reflect close combat hits
+1
VIT+4Dark Resistance 4%
0 to 3 Bonus from
Chance to avoid Arrows 4% or
Resistance against piercing hits 4% or
Resistance against critical hits 4% or
4% Chance to reflect close combat hits
+2
VIT+4Dark Resistance 4%
0 to 3 Bonus from
Chance to avoid Arrows 4% or
Resistance against piercing hits 4% or
Resistance against critical hits 4% or
4% Chance to reflect close combat hits
+3
VIT+5Dark Resistance 5%
0 to 3 Bonus from
Chance to avoid Arrows 5% or
Resistance against piercing hits 5% or
Resistance against critical hits 5% or
5% Chance to reflect close combat hits
+4
VIT+5Dark Resistance 5%
0 to 3 Bonus from
Chance to avoid Arrows 5% or
Resistance against piercing hits 5% or
Resistance against critical hits 5% or
5% Chance to reflect close combat hits

Clear
+0
VIT+4Dark Resistance 4%
0 to 3 Bonus from
Chance to avoid Arrows 4% or
Resistance against piercing hits 4% or
Resistance against critical hits 4% or
4% Chance to reflect close combat hits
+1
VIT+4Dark Resistance 4%
0 to 3 Bonus from
Chance to avoid Arrows 4% or
Resistance against piercing hits 4% or
Resistance against critical hits 4% or
4% Chance to reflect close combat hits
+2
VIT+5Dark Resistance 5%
0 to 3 Bonus from
Chance to avoid Arrows 5% or
Resistance against piercing hits 5% or
Resistance against critical hits 5% or
5% Chance to reflect close combat hits
+3
VIT+5Dark Resistance 5%
0 to 3 Bonus from
Chance to avoid Arrows 5% or
Resistance against piercing hits 5% or
Resistance against critical hits 5% or
5% Chance to reflect close combat hits
+4
VIT+6Dark Resistance 6%
0 to 3 Bonus from
Chance to avoid Arrows 6% or
Resistance against piercing hits 6% or
Resistance against critical hits 6% or
6% Chance to reflect close combat hits

Flawless
+0
VIT+4Dark Resistance 4%
0 to 3 Bonus from
Chance to avoid Arrows 4% or
Resistance against piercing hits 4% or
Resistance against critical hits 4% or
4% Chance to reflect close combat hits
+1
VIT+5Dark Resistance 5%
0 to 3 Bonus from
Chance to avoid Arrows 5% or
Resistance against piercing hits 5% or
Resistance against critical hits 5% or
5% Chance to reflect close combat hits
+2
VIT+5Dark Resistance 5%
0 to 3 Bonus from
Chance to avoid Arrows 5% or
Resistance against piercing hits 5% or
Resistance against critical hits 5% or
5% Chance to reflect close combat hits
+3
VIT+6Dark Resistance 6%
0 to 3 Bonus from
Chance to avoid Arrows 6% or
Resistance against piercing hits 6% or
Resistance against critical hits 6% or
6% Chance to reflect close combat hits
+4
VIT+7Dark Resistance 7%
0 to 3 Bonus from
Chance to avoid Arrows 7% or
Resistance against piercing hits 7% or
Resistance against critical hits 7% or
7% Chance to reflect close combat hits

Brilliant
+0
VIT+5Dark Resistance 5%
0 to 3 Bonus from
Chance to avoid Arrows 5% or
Resistance against piercing hits 5% or
Resistance against critical hits 5% or
5% Chance to reflect close combat hits
+1
VIT+5Dark Resistance 5%
0 to 3 Bonus from
Chance to avoid Arrows 5% or
Resistance against piercing hits 5% or
Resistance against critical hits 5% or
5% Chance to reflect close combat hits
+2
VIT+6Dark Resistance 6%
0 to 3 Bonus from
Chance to avoid Arrows 6% or
Resistance against piercing hits 6% or
Resistance against critical hits 6% or
6% Chance to reflect close combat hits
+3
VIT+7Dark Resistance 7%
0 to 3 Bonus from
Chance to avoid Arrows 7% or
Resistance against piercing hits 7% or
Resistance against critical hits 7% or
7% Chance to reflect close combat hits
+4
VIT+8Dark Resistance 8%
0 to 3 Bonus from
Chance to avoid Arrows 8% or
Resistance against piercing hits 8% or
Resistance against critical hits 8% or
8% Chance to reflect close combat hits
+5
VIT+9Dark Resistance 9%
0 to 3 Bonus from
Chance to avoid Arrows 9% or
Resistance against piercing hits 9% or
Resistance against critical hits 9% or
9% Chance to reflect close combat hits
Background.png
Onyx Dragon Legendar (Excelent).png

Excelent
+0
VIT+5Dark Resistance 5%
0 to 3 Bonus from
Chance to avoid Arrows 5% or
Resistance against piercing hits 5% or
Resistance against critical hits 5% or
5% Chance to reflect close combat hits
+1
VIT+6Dark Resistance 6%
0 to 3 Bonus from
Chance to avoid Arrows 6% or
Resistance against piercing hits 6% or
Resistance against critical hits 6% or
6% Chance to reflect close combat hits
+2
VIT+7Dark Resistance 7%
0 to 3 Bonus from
Chance to avoid Arrows 7% or
Resistance against piercing hits 7% or
Resistance against critical hits 7% or
7% Chance to reflect close combat hits
+3
VIT+8Dark Resistance 8%
0 to 3 Bonus from
Chance to avoid Arrows 8% or
Resistance against piercing hits 8% or
Resistance against critical hits 8% or
8% Chance to reflect close combat hits
+4
VIT+9Dark Resistance 9%
0 to 3 Bonus from
Chance to avoid Arrows 9% or
Resistance against piercing hits 9% or
Resistance against critical hits 9% or
9% Chance to reflect close combat hits
+5
VIT+11Dark Resistance 11%
0 to 3 Bonus from
Chance to avoid Arrows 11% or
Resistance against piercing hits 11% or
Resistance against critical hits 11% or
11% Chance to reflect close combat hits
+6
VIT+12Dark Resistance 12%
0 to 3 Bonus from
Chance to avoid Arrows 12% or
Resistance against piercing hits 12% or
Resistance against critical hits 12% or
Chance to reflect 12%